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Questions And Problems Of Modelling

Discussion in 'Modding Help Quarter' started by bobqwerty, Sep 7, 2014.

  1. Mr.X²

    Mr.X² Moderator
    Staff Member

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    puh, if you re talking about sth like this Untitled 2.jpg
    you should ask altiris (author of uim) or maybe one of our pro-modders here
    thats beyond my knowledge ;)
     
  2. Tortuga

    Tortuga Unskilled Worker

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    Yes, that. OK, thanks!
     
  3. vipklerri

    vipklerri Executive

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    I have the same problem. What I did not read how to fix it. Thread who can help her?
     
  4. vipklerri

    vipklerri Executive

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    Can anyone help with my problem?
     
  5. vipklerri

    vipklerri Executive

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    That's the problem. How to re sew nepoymu.
    With dimensions okay. Maps properly signed. file layout correctly. Glass is also great. I do not understand what is the reason.
    Did restart Xform. useless.
    6f55b8e1874280c0274f838986b1ad3f.png
     
  6. nicko2u

    nicko2u Governor

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    whats you layout file say? maybe remove all the stuff not needed, try exporting the model again?
     
  7. vipklerri

    vipklerri Executive

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    little understood. Delete everything in the layout file?
     
  8. vipklerri

    vipklerri Executive

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    I already could modify and layout file and Glass. There is a problem in 3d max file. What I can not understand
     
  9. vipklerri

    vipklerri Executive

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    Make small changes in the Glass file and get it.
    f19a25e6d68d3e33236ae3a837b076a2.png
    But in theory there should not be anything
    61dc8885ba191b93735203e7c6c87da6.png
     
  10. nicko2u

    nicko2u Governor

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    maybe you need to make sure it is on 0, 0, 0 axis in Max. same with pivot, then reset xform
     
  11. vipklerri

    vipklerri Executive

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    do it all. Still goes on that previous picture
     
  12. Nogerivan

    Nogerivan Governor

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    I am sorry I couldn't found problem on your model
    I export it into sgbin directly without changing anything on max and it looks fine...hmm..weird
    Untitled.jpg
    only the pivot is not centered to model and I didn't fix it too

    I use class file from easymod
     

    Attached Files:

  13. PaulJChris

    PaulJChris Governor

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    The problem is a well known bug in Easymod relating to the class file. The bug is in the <Fundament> section of the class file you posted above.

    Replace your section with

    <Fundament>
    <Use>1</Use>
    <Model>""</Model>
    </Fundament>

    This should solve your problem. In your class file it is trying to use the menu icon as a basis for a ground texture!

    The same happened to me at the beginning and I spent hours trying to sort it out. I do not use EasyMod any more , I create the data folders and files by copying from a working model in the game and then editing them.
     
    Tortuga likes this.
  14. vipklerri

    vipklerri Executive

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    About this helped. Rightly said,

    <Fundament>
    <Use>1</Use>
    <Model>""</Model>
    </Fundament>
    EasiMod incorrectly created in the class file. We will manually edit and create.
    Thank you very much for all the help. And then I almost did not do it all over again)))
     
  15. Tortuga

    Tortuga Unskilled Worker

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    I'm continuing with my square experiments and run into this. A simple 40x40 square. I used the exact same item on both sides of the road. But the color is very different. What's going on here??
     

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  16. nicko2u

    nicko2u Governor

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    prb just another weird shader issue
     
  17. Tortuga

    Tortuga Unskilled Worker

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    Ok, thanks.
     
  18. Nogerivan

    Nogerivan Governor

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    look like a bankrupt building??
     
  19. gbojanic

    gbojanic Governor

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    If you are using a bump map in that model make it again and make sure you uncheck the 'animate light' option. That happened to me with a building and I lost my mind trying to figure out what the problem is.
    Then again it might be like nicko said a weird issue with a shader.
     
    Tortuga likes this.
  20. Tortuga

    Tortuga Unskilled Worker

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    Thanks!
     

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