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The "Gonaives[戈纳伊夫]" City Building Contest

Discussion in 'Competitions' started by IcyHot, May 27, 2015.

  1. Clemech4

    Clemech4 Ambasidor

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  2. ronrn

    ronrn Governor

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    So happens I been trying to edit/update some rail mods for 2 days now (just for eye candy). Didn't think I could do it but thought I would try anyway. Still trying too. No city is really complete without railways. :bash:
     
    Mr.X² likes this.
  3. cbisson

    cbisson Unskilled Worker

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    I sewed together the single track from the Pipeline Track Pack with PJC Power lines and got a single track into cxxl.
     

    Attached Files:

    kipate likes this.
  4. kipate

    kipate Governor

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    Nice work with coding, cbisson (y)
     
  5. cbisson

    cbisson Unskilled Worker

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    Oh, no, Kipate... it was vamatti and PJC. I just copied and pasted stuff lol
     
    kipate likes this.
  6. Clemech4

    Clemech4 Ambasidor

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    Maybe in cities xxxxxl 2048 developers will add rails :ROFLMAO:
     
    kipate likes this.
  7. Ammar Shaker

    Ammar Shaker Elite

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    let me see your airports guys, i want to see how you managed to insert the black texture into the taxiways.
    cxl_screenshot_bay la sun_7.jpg
     
    kipate likes this.
  8. Ammar Shaker

    Ammar Shaker Elite

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    Kipate, that's a really huge.... airport :D
     
  9. kipate

    kipate Governor

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    Lol, it is huge in CXL relations, I would say, but maybe not that huge ragarding reality:
    So it happens that I have two runways (3,200 and 2,300 metres long) which allow for
    parallel landing and taking-off. I also have all in all about 170 aprons in all sizes, and about
    40 jetways. Also, I have parking lots for 8,000 to 10,000 cars, at least given my estimation.
    Furthermore, there will soon be added a tram station to connect the airport with the inner city.
    I yet have no city hall, and yet only worked on the airport, and my workers menu tells me I need about 6,000 workers, which is not that realistic, though.
    So, I would opine that one could compare the airport to Munich International Airport
    as well as to the Logan Intl. Airport in Boston.
    Let's just hope the game will not crash :)

    Edit: your airport looks fabulous!
     
  10. Ammar Shaker

    Ammar Shaker Elite

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    thats a big project, wish to see the final look soon :)
     
  11. Nogerivan

    Nogerivan Governor

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    I'm gonna skip custom airport, that mod seems doesn't work well on xxl

    I got this so far, not know if can finish in time
    gamescreen0020.jpg gamescreen0003.jpg

    some interchange are change, that's so weird that I can't draw rhm bridges on the ground ... got foundation to low error :confused:
     
    Ammar Shaker and kipate like this.
  12. ronrn

    ronrn Governor

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    If your trying to go from elevated to ground or visa versa, you have to adjust height and click somewhere in between the elevation and ground. If your trying to bridge fully on the ground, it wont work.
     
  13. Spock

    Spock Executive

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  14. kipate

    kipate Governor

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    That thing is called HIGHway for a reason ;) :)

    @Nogerivan : awesome city so far, I really like that densely populated parts!
    Maybe use some more sports fields, though?
    For all the kids who want to play football or else :)
     
  15. Nogerivan

    Nogerivan Governor

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    yes I want to create "normal" road using bridge, starting from elevated, that is a simple thing to do in platinum...

    I can't get it to works, silly me..I don not sure what You mean click somewhere between...
    I've click several time before it reach the ground
    gamescreen0036.jpg
     
  16. Spock

    Spock Executive

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    hell im still wondering why you guys have smaller rhm pillars?
     
  17. ronrn

    ronrn Governor

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    -I find it easier to start with an elevated section and a ground section with the desired gap in between, usually about 120m. Then, fill the gap with a sloping (ramp) elevated section. I rarely use bridges as they tend to terra form and mess things up.
    -First, try to span the gap with just 2 clicks (one at the ground and one at the elevated). This may work (more often than not) depending on the distance of the span. If you get "slope to steep", increase the span. If you get "foundation to low" then:
    1. click first at the bottom (ground).
    2. drag for 1/2 the span and adjust 'up' to the desired height and click.
    3. drag to the top (elevated) and click for the 3rd time to connect the ramp.
    *unless the alignment of the ground and elevation section is perfect, it's best to use "curved road" option when making the connection.
     

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    • ramp.jpg
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    Nogerivan likes this.
  18. ronrn

    ronrn Governor

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    Here is a tip using the same method for bridging across other roadways. It also give you control with placing the pillars.
    Keep in mind the flow direction of traffic.
     

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    kipate likes this.
  19. XOUSTE

    XOUSTE Ambasidor

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    I want to join in :)
     
  20. veija2

    veija2 Mayor

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    Still can't tell if the city of Papillon is is going to pan out for this competition -it's got a long way to go. It's a little over a million in population so far, and is taking forever to build. Like Nogerivan, I will skip the custom airport, because of how poorly the mod works on XXL.
     

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    kipate likes this.

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